Catherine Woodiwiss — founder & director
Catherine Woodiwiss is an award-winning designer, journalist, and researcher. She builds for individual, communal, and civic wellbeing. Early instances of this project appeared at Sojourners, Austin Center for Design, Interintellect, and was featured in the The New York Times.
Denise Dicks — design operations lead
Denise Dicks is interested in the intersection of art and science, especially when it can aid in human flourishing. In her work with the GEMH lab, she is part of projects exploring the power of audio to build connections to ourselves, each other, and the natural world.
Hanneke Scholten — lead project scientist & co-director, GEMH Lab
Dr. Hanneke Scholten is an assistant professor in Child and Adolescent Psychiatry/Psychology and co-director of the Games for Emotional and Mental Health (GEMH) Lab. It is her mission to understand the world young people live in and to create digital experiences that matter to youth and improve their wellbeing.
Isabela Granic — advising scientist & founder and co-director, GEMH Lab
Dr. Isabela Granic is a professor in developmental psychology. Half her worklife is devoted to running an academic research lab that focuses on the design and evaluation of technology that promotes emotional resilience and social flourishing in young people. The other half of her time is spent building and implementing Liminal Learning, a program that helps young people launch into their adulthood with personal meaning and collective purpose.